@hog-raiden not yet. Console patches have a different pre-release approval system. We are working at the same pace on the PC and PS4 versions, but PC might get multiple small updates and PS4 a few big ones for that reason. As usual, that's not a promise, just stating how things are going behind the scenes
Thank you for your feedback! We do have a few fixes that are still in the pipe but didn't make the cut for the release, so if everything goes well, there could be patches in the future. No promises (you know how unpredictable this kind of stuff is) but we are still working on it, yes.
Awesome stuff! On another note, is there a way to add this screenshot editor thing in the game?! I would spend hours making badass poses
Interesting idea! That's going in today's feedback report
Mainly for balancing purposes. The solo Librarian is the only playable class (because scenario) so we gave it multiple spell options to add variety. Transposing that to the multiplayer would make the Librarian overpowered and way more versatile than the other classes with 3 fixed spells, thus impeding the necessity of squad synergy and balance between classes.
We're still taking your feedback into consideration, of course, but I figured it would be useful to explain the intent behind this division.
@Bowmangr the most pressing issues we need to address are the remaining glitches and performance issues, that's for sure. Balancing takes more time, thought and code work, so if we do work on balancing, it would most likely be a bit later. We got a lot of suggestions about how to balance the game (some contradicting one another), so we do have a lot to think about, but it isn't as straightforward as fixing a glitched door.
We already have a fix on the way for that, don't worry
Sadly this takes time to code, test and implement, especially on PS4, so you can expect the heretics to grow strong before the reinforcements arrive...
Keep your chin up, Brothers, for your armours will always shine brighter than those of the Fallen.