Funny how this thread has 2.7k views, which is at least 1k more than ANY other thread on the Styx:SOD forum (not just technical forum but out of any forum regarding Styx:SOD). Xenohenheim "Focus Team" replied over a year ago and still nothing has been done. Tried submitting a support ticket with Focus HI but since they don't actually develop the game they don't amount to much in the form of help. Tried emailing Cyanide Studios (again) just to be directed to Focus. It's just a massive redirect by both the developer and publisher. Guess this is the "support" we can expect in the future for FHI and Cyanide games. Good to know for future reference at least, I guess.
Know this isn't related to the thread topic, BUT since it hasn't been addressed in months by Focus or Cyanide Studios. When is the 'Goblin Master' achievement going to be fixed for Xbox One? There is likely a simple coding change that can fix the achievement. Other developers have changed/fix achievements well after the game was released (even years after the release). Seems like Focus-Interactive or/and Cyanide Studios should at the very least try to acknowledge the problem and when they are going to fix it. Continuing support is part of releasing a game (or any product that is digital).
So any progress on fixing this achievement? It seems the development team is still working on updates for the game, since a Korean language options was added a few weeks back. Again, it is not a hard problem to fix, all it takes is minor modifications to the current achievement code to fix it. Microsoft has allowed achievements' unlock requirements to be changed in the past. Again there are a number of people who will be soured on any more Cyanide/Focus games if this is the level of quality and post-release attention that is to be expected.
I was contacting you to see if any progress has been made on redressing the issue of the 'Goblin Master' achievement not unlocking on the Xbox One. It has been about SIX MONTHS since the game was released and it appears that Focus isn't concerned with the notion that there are still notable bugs present in the game (including not just this achievement issue).
There are times when a sense of pride in the final product is imperative to the making of a good product, its the attention to the little things that make a product's true quality shine, however the reverse is also true. There used to be a responsibility to the customers who would by your product to deliver the absolute best you could and at the same time a responsibility as a creator to make a product whose quality is a testament to one's skill.
I understand that this issue is a small one compared to other possible game-breaking problems and tend to be overlooked nowadays, but it is that attention to detail, the little things, that are what make something truly great.
I don't know if this will even be read by someone one the development team or just a PR person but regardless I want to say that I really enjoyed playing Styx:SoD and think it is a very good game. And at the same time ask of you that this issue be addressed at some point in the future (at least recognize the issue) and take action to fix it. Because at the end of the day the difference between something good and something great are the little things.
@Xenohenheim Would it be possible to 'outsource' the coding/script problem to the players looking to get this achievement? Obviously review and authority of implementation would still belong to y'all. In terms of potentially getting a script that would fix the issue that could be included in a later update would be a better scenario than the current one. Just trying to offer help to those of us that worked try to get this achievement.
Have y'all looked at the specific coding/script for the unlocking conditions for the achievement on Xbox One? It could likely be a conflict of conditions resulting in the achievement unlocking, specifically since the achievement only unlocks after ALL achievements had been unlocked its possible the is a catch-22 situation in the code because that achievement would technically be included as apart of ALL achievements so in order to get it you would need to get the 'Goblin Master' achievement and those have ALL achievements and thus fulfill the conditions and be able to unlock the 'Goblin Master' achievement. Maybe a possible solution would be to change the unlock conditions to something along the lines of "Unlock all OTHER achievements"?