8 GB DDR4 @ 2.4 GHz
GTX 1060 6GB VRAM
It's my favorite weapon of the game. I think it's broken, to be honest. I always use it for close-medium range. Once you learn to control its recoil... I suppose it's good for sniping if you use the single shooting mode (you can switch the mode with X).
I also think this happen too often... Anyways, it's not such a bad thing.
· If the competitive system rates the games as separate rounds (the final result doesn't count), as in CS:GO, it's not really a problem, because even if you win an extra round, it would be a single round win difference.
· But, if the competitive system only takes into account if you win or lose, then it feels bad.
I love the Ambush mode from Insurgency 2014. I miss it. I hope they bring it back.
I also miss night maps (which I'm really happy they confirmed for the future).
And having a big diversity of maps. In insurgency 2014 you had buildings (Ministry and Embassy), outdoors (Peak), snow maps, desert maps, different ones like Panj... They confirmed more maps are coming... PLEASE, if possible, make a good range of different maps... Playing ranked games is getting repetitive right now because of the small amount of maps, and how similar some of them feel.
In Insurgency 2014 we had 17 maps, in Sandstorm we have 6.
At the moment, it seems the matchmaking only averages the competitive rank of the whole team, and that's all. I think there should be a limit (per example, bronze players can only play with bronze, silver and gold), etc... And also a minimum lvl required (or match low levels with low levels). I know this can lead to longer queues, but I don't think this kind of matches are fun:
Diamond player with a lvl 1 and 3. The enemy team looks almost the same. And we had a leaver (there are a lot of leavers). How is it fair to team up a lvl 1 with a Diamond player? They don't even know what's an objective.
There are some spots where the game gets really dark for no reason. It's annoying, you end up not being able to see the enemy. I'll post here two spots where this happens (I'm playing in the lowest settings, not sure if this is relevant, though)
This one in Precinct:
This one in Crossing: (The Firefight version with the bus gets darker, but I was playing offline for the example)
In both cases I'm in a corner.