@forces, Thanks Forces. I was wondering about this too and couldn't find it either. I didn't think of looking in the mesh.xml. lol. DOH!!
Here's the code Forces is referring to;
<SocketPoints> <SocketPoint Name="Shaft1a" Pos="(1.403; 0.672; 0.08)" /> <SocketPoint Name="Shaft1b" Pos="(2.891; 0.452; 0.299)" /> <SocketPoint Name="Shaft2a" Pos="(2.182; 0.845; 0.0)" /> <SocketPoint Name="Shaft2b" Pos="(1.403; 0.845; 0.0)" /> <SocketPoint Name="Shaft3a" Pos="(1.031; 0.816; 0.0)" /> <SocketPoint Name="Shaft3b" Pos="(-0.098; 0.669; -0.102)" /> <SocketPoint Name="Shaft4a" Pos="(-0.427; 0.669; -0.102)" /> <SocketPoint Name="Shaft4b" Pos="(-1.487; 0.669; -0.102)" /> -----> <SocketPoint Name="TrailerCablesTractor" Pos="(1.1; 0.854; 0.003)" /> <---------- </SocketPoints>
<SocketPoints> <SocketPoint Name="TrailerCablesTrailer" Pos="(0.949; 1.760; 0)" /> </SocketPoints>
I've tried to find the KW exporter for max 2017-18 and can't find it any where. Will you share the version you got from QuazzyMota or did he say that you can't? I'm having trouble exporting a model and want to see if KW works. Thanks
I'd not actually heard of a problem with the new editor and np++ (notepad++?) plugins. Could you give me more details on this? Is it crashing, or are you just unable to do it?
No, it's not crashing. The little popup menu in NP++ is not coming up now. Forces said he got it to work buy copy/paste the plugins manually but that didn't work for me.
@iyagovos, Have you acknowledged the problem with the new editor and np++ plugins as well as the problem with spawning mods in the proving grounds with the new updates of the game and editor?
People are having problems spawning mods in the proving grounds and also having problems with the np++ plugins.
I tried both and neither work for me. I have both new versions of the game and editor installed. I also did a fresh install of both by deleting the old version before installing the new versions because I overwrote it the first time and had errors.
EDIT: I forgot to mention when trying to spawn a mod in the MR proving grounds, I don't see my MR mods in the MR editor but I see the mods I have in the old ST editor. So something is not reading correctly.