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Here is where you'll find all the stuff I released
Tattoo's Stuff

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posted in MudRunner - Modding read more

@a-slice-of-pizza, Thanks but Smar is using and older version of MR. I'll have to go down too so I can use it. Thanks tho.

posted in MudRunner - Modding read more

Does STmod still work for anyone? Smar says it still works for him but I can't get it working. The latest version I find is 182 from stmods.ru.

posted in MudRunner - Modding read more

WOW Forces. That looks amazing!!

posted in MudRunner - Modding read more

@hydrowasul said in Regarding Console Mods:

i bought a long HDMI cable

That's what I did too. Monoprice.com, cheapest around.

posted in MudRunner - Modding read more

@smaronenine, Did ya ever do Nintendo and Mario Carts? Back in the 90's when it was popular, I had a Sega and used to golf on it. I had 3 or 4 other games too, one was Donkey Kong Country I paid 68 bucks for and finished in 8 hours. DOH! I also had RoadRash. Cool game too.

Anyway, I seen Mario Carts and traded the sega and all 4 games for the Nintendo and Mario Carts. That was my all time favorite game. hehehe 🙂 I used to sit around with my apt. neighbors, 3 of em along with dudes brother, and play that game for hours while drinking Miller Highlife. lol Fun times man.

posted in MudRunner - Modding read more

@forces said in Driveshafts Not Working:

theres another way wich is with the rotators, thats how I animate the Axle shaft in the axle Knucles on my newer mods,

Hmm, I'm gonna have to check this out. Curious to see what ya did. What mod did you do this on? I didn't know you can do that. Is it because of the new rotator how it go with the rpm of the engine? Interesting...

posted in MudRunner - Modding read more

@mexican_420, Thanks. Yes that works too for different shapes but when just round or square, this works best, I found. It's easiest I found.

posted in MudRunner - Modding read more

@wrangmog, This is a motor I started but haven't finished yet. The wires are lines. After you get the lines how you want them, go to the modifier panel and under the 'Rendering' tab, select Enable In Viewport and the others you see that I have selected. You can also select Rectangular if you wanted square wires, for whatever reason. For this I use Radial.

EDIT: I forgot that you have to change the 'Thickness' and 'Sides' of the line to the size you want it to be.

You also wanna check the Generate Mapping Coordinates and Real-World Map Size. Real-World Map Size keeps the mapping from being distorted and keeps it to the correct size and not smashed or stretched. Try it with and without and you'll see yourself.

Then under the 'Interpolation' tab, use the 'Steps' to higher and/or lower the polys. This helps to lower the poly count on the wires so they're not poly-whores and better optimized. You'll see what it does when you try it.

It takes a minute to work with the lines to get used to them but once you get it, you'll never use anything else.

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posted in MudRunner - Modding read more

@wrangmog, When making the sparkplug wires, do you know about using lines to make them? It's real easy and you can make the bends so much easier than trying to use cylinders.

posted in MudRunner - Modding read more

I just clicked on the link and it's showing that the file was removed. So this smells of spam very badly.

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