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posted in MudRunner - Modding read more

It is absolutely beautiful!!! Great work man @Forces
Cannot wait to get my hands on it. The Sasquatch of all 3d models lol

posted in MudRunner - Modding read more

Very cool, digging that trailer too. Good work banks

posted in MudRunner - Modding read more

0_1555469538488_JKorange.jpg

0_1555469568075_JKorange1.jpg

Stock 07 JK Rubi i just finished a while ago, well not truely finished but it is minty too.

posted in MudRunner - Modding read more

@Xofroggy i just realized we went with similar colors. We should take them trailing on stream or something if this beast will get in mp

posted in MudRunner - Modding read more

@nokadota Yeah they do, and thanks man, they are probably bigger then 42s, just basing this off maxs measure tool, most likely off when put in game. I may scale down some for final build. Like I said it’s a wip, and I’ll post progress photos here as it comes along!

posted in MudRunner - Modding read more

Damn!!! I’m glad you’re okay man!!! @SmarOneNine

posted in MudRunner - Modding read more

Figured I would make yall boys mouth water with this project im working on. No where near complete, just got into editor today, have more modeling, textures, etc to do.

0_1555385727246_JLprog22.JPG

0_1555385783679_JLprog11.JPG
0_1555385809230_JLprog44.JPG

Sitting on 42in stickies, full hydrosteer, 4linked. May lower the lift some idk.

posted in MudRunner - Modding read more

Glad to see you here frog! This guy got me started! Great modder, even better dude.

posted in MudRunner - Modding read more

Reduced polygon angle as Tattoo instructed and that fixed it!

Thanks again @Tattoo

posted in MudRunner - Modding read more

sup guys,

so im trying to get this 1st gen rubi wheel to have smooth faces when i load in to editor cause i noticed it was blocky, so i go back selected all faces, went to smoothing groups, clear all, autosmooth. Bada bing bada boom right? Looks great in max, but wheni load into editor its all bubbly? First time ive ever seen any mesh do this, so i dont know what to do to fix it. I imported another wheel into the scene and loaded it into editor and it looks fine, so it must be related to mesh? I really want to use this wheel so i dont just want to use something else.

wheel in max after smoothing groups
0_1554161244152_rubihelp.PNG

loaded in editor
0_1554161265341_rubihelp1.PNG

Also I tried UV mapping to fix, and it bubbled immediately in max when i unwrapped uvws. Im stumped.


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