Any word on how it's looking these days? I haven't played in a bit.
Scope overlays get pretty much un-usable too with ultra-wide resolutions.
I'd suggest scaling the weapon and scopes based on the vertical resolution and not the horizontal. That would fix this.
More testing shows it only looks proper at 1920x1080. The wider I go, the larger the scope overlay gets and the more zoomed in my 3D weapon-model gets.
@dafez Good to know. looks like just wider aspects than 21:9 has this issue then.
Actually, it looks like the central-black circle is the same size in both, it's just the scope overlay itself that gets way too big in relation.
It gets all small in the middle, and the outer part gets huge when I use 32:9 resolution. The game itself scales nicely, just the scopes seem to be an issue.