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posted in BFG - General Discussion read more

Wouldn't it be better to give the Ancient One as an unique ship like the Gloriana in the Imperial campaign?

posted in BFG - General Discussion read more

The issue is not pyro acid itself, you don't see acid Voidprowlers or acid Razorfiends.

The issue is 2 particular ships: acid Hive ships and acid Krakens. Technically also caustic Drones, but those are the slowest ship in the game and quite fragile so it balances it out.

But the rest of pyro acid ships are fine or even still quite weak.

posted in BFG - General Discussion read more

While Tyranids are quite strong in the moment, the entire idea that they shouldn't outdps other factions is wrong. Tyranids have plenty of ships whose only purpose is dakka, otherwise they wouldn't have guns.

In addition, we are talking of mostly short range firepower on the slowest faction that also cannot focus fire. You can alternate ships to protect damaged ones simply by moving them slightly behind your other ships.

posted in BFG - Faction Discussion read more

@doctoryog
Still, almost half of the the top 14 are Tyranids.

posted in BFG - Faction Discussion read more

We are hilariously over represented on the leaderboard, so yeah expect nerfs.

posted in BFG - Faction Discussion read more

@fosil
Can we see the math for the "2.5 times more durable" claim?

posted in BFG - Faction Discussion read more

The corrosive drone escort has slightly better dps per point than the kraken, the major downside being how slow they are.

But because they are much cheaper they may be even more durable for their cost.

posted in Battlefleet Gothic: Armada read more

@ahriman
Maybe they are talking about the Ancient One, that thing is 40km in length.

posted in BFG - Faction Discussion read more

So if I'm reading the patch notes correctly, we are getting a buff to our shooting (a 25% increase in rate of fire), plus range buff to plasma with tracking senses, harder to crit claws, torpedoes and tentacles, a regeneration buff to Hive Ships and point decreases to basically everything.

Last patch was horrible to Tyranids, so how do this buffs change things?

posted in BFG - Faction Discussion read more

Honestly while I completely agree, does anyone has a suggestions on taking Imperial Navy Fleets? currently having issues with all the ram damage.