Just wanted to add a pic showing the issue on the hardware (running update 7)
I tried MAX and LOW* settings and even though the FPS is terribly low the system remains idle, even on *lowest detail and 50% resolution scale in 720p! (red box)
The red circle is a small fight and the green arrows are larger waves.
I have made this thread to consolidate all my ideas into one thread instead of creating a new one each time i have an idea.
Thanks for looking and please feel free to talk about any of the ideas and give your views:
More options to change - There are a lot of options to tweak in UE4 and I personally don't feel the set of pre-sets in game gives enough control over certain aspects. I understand not all users want a huge list of complicated sounding settings but the pre-set's can remain, just add more to the advanced section.
Like can we pick between FXAA and TAA in there, and choose other resolutions, turn off the film grain and various FX separately, have sliders for draw/fog/shadow/ etc radius/distance . Audio settings like max channels to use, sliders for weapons / Tyranid screams separate. etc etc
Im sure you get the idea, just more to tweak
Older idea's (separate threads):
Could there be implemented a way to scale the UI, some of the stuff is a little too big for my liking but its personal preference.
Just a slider or ini tweak.
I keep having little ideas to improve things and i hope you don't mind me keep adding them here like this.
Would you rather me create a single thread with all my own personal ideas & suggestions in one place?