I placed this same question on the Insurgency Sandstorm forum on Steam and received a prompt reply. For the benefit of all, here is is:
" XXXXXXX [has Insurgency: Sandstorm] 50 minutes ago
Joining as a party doesn’t work for community servers currently. It does work for matchmaking. The party leader (person who starts the party in the main menu) queues for matchmaking.
Short answer: yes you can play ranked as a party
Also, being in a party doesn’t change the icon color. Friends show up as a different color regardless of whether or not they’re in the party."
Many thanks to Eye for his reply.
This is a question that if answered in the positive will require a little instruction to help me. Can you currently simultaneously join a ranked server with friends? I am going to post these quotes from last year and maybe some body will kindly answer.
"I'm frustrated like you are! Paid for a Multiplayer game so I can play with friends and it is missing BASIC FUNCTIONALITY that has been around for a decade and WAS PART OF THE ORIGINAL INSURGENCY!?!? I've discovered if you create a party in the lobby and then use the game's "Matchmaker," to find a game then your entire party will be pulled into the game. If, however, you want to select a specific server to play on...... you're out of luck. The rest of your party will sit there staring at their screens forever, because they won't automatically join the game with you. Ridiculous."
"I echo your concern. I was extremely frustrated not being able to join a match as an entire team by selecting the server I wanted. You are FORCED to use the games "matchmaker" to find a game and then it will pull the entire team into the match with you."
At this point, without the choice of a browser menu with ranked servers to join, I would hope that this actually is possible and currently works.
I am not sure about creating a party in the lobby. I have used the "+" button on the top right with my steam friends and this will give us the same color icon in the private servers we join together. Is this the same process except whoever starts the party first must be the person to do the match maker function?
Thanks for reading.
Is this supposed to be some kind of compensation to make the game more difficult to keep veterans challenged and interested? I have noticed this particularly when I am playing with ranks under 50. I'm only at rank 80 and have noticed a change recently. I will spawn right next to the bots. I am frequently the only victim of mortar strikes.
kanneltaja72 "... and "sudden death" from "going out of nowhere" nade (w/o that familiar clinking sound) twice in a row." I have had spectators say WTF?! at the mysterious nade deaths and magic bullets from somewhere.
Is there something to this?
@qman I have had the identical experience several times and as recently as last night. I have yet to try rejoining the server to fix it.
Sometimes I am the only player experiencing the bug, sometimes not. It is not a ping factor as I only play on low ping servers. It is very frustrating and makes a match unplayable to me. The following may be correlation and not causation. I have gotten on empty servers where the doors function correctly but as the server fills with players the bug occurs.
I have only had this experience on community coop servers and not ranked servers. This is a deal killer for the game.
I think having the choice for green or red would be nice. Of course showing the beams would be great as well. What I really need to see is an adjustable size or intensity to the dot on target. In it's current state, it is a next to useless feature for me and is easily lost even in CQB.
@Action83 When I choose the option for 5.1 sound in the Prostudio it will not play sound at all but will of course play sound with the headset option. I am using the surround feature and I guess that the directional sound is not as optimized as old games I've played.
Maybe a TrackIR user might be able to answer this. The original Insurgency was TrackIR capable; is Sandstorm also supported? It is not listed (yet) on the TrackIR site and I'm wondering if anyone has tried it or if they are currently using it in Sandstorm.