Just encountered this bug during my last game. After the initial spawn it would tell me I was in an unplayable area, rendering me useless as I could not fire, melee, or do anything. It persisted even after respawning. I have not ran in to this bug anywhere else yet.
@madafaca Yeah, during beta it said you could use Q and E to switch between the two. They removed that from the menu but if you hit E in the customization screen it still says "Coming soon". Maybe some day we'll get it added, it would be a lot more convenient than having to load in to a local game to create loadouts.
I'm getting this too ever since we started playing on our own server. Works fine for the first game, after a map change all the doors stop working until I leave and rejoin. I really hope this gets fixed soon as its very annoying on some of the points on Refinery with tons of doors.
I am getting this same issue ever since my friends and I started playing on our own server. They will work fine for the first game, but after a map change there seems to be a 90% chance that doors will simply stop working on my end. I can still interact with them but nothing happens. It appears to be client side as leaving and rejoining usually fixes it for me.
Did anyone else notice the map Crossing is missing in the new update? I couldn't seem to find anything about it in the changelog. I'm glad we got Refinery back but Crossing was one of my favorites. Anyone have any idea why it disappeared?
Does anyone happen to know if the bots will be able to play game modes other than Checkpoint (and any other coop modes that get added)? My friends and I are big coop gamers, so in Insurgency 2 we would all play push/conquest/firefight in a private server full of bots. Has anyone heard if they will be able to do this in Sandstorm as well or will we be confined to only coop modes?