For me, the way games survive is solely down to the community built through via Multiplayer experience, Gothic 2 seems very bland when it comes to giving this. I really think the developers should take a page from the Dawn of War series, they had:
- Lobby Chat
- Player Made Rooms (with options on points/gamemode)
- Battle Replay Saves
- Spectator Mode
I've found if you want the game to attract the more competitive player, the least you need is a battle replay save, so people can show off their wins. If failing that, just give us a player made room so all online players can see games and join which ones they want. If the MP side of things is left the way it is, I see this going the way of BFGA1 really fast.
Come on Developers, get it done!
Whatever happened to having an all out battle? Now I spend half of the game chasing littles ships across the map. This is really taking the fun of epic battles from this game, can we please have an option to disable it or something because it's not any fun.
Awesome! My photo mode suggestion looks like it made it in! Now hopefully we can build on this an add an option to play missions with no mobs so we can really get some awesome images and do some amazing filming!
The map has my excited, content like this is very much welcomed!
This is my guide on the classes in Space Hulk: Deathwing Enhanced Edition. Briefly go through all the classes, showing off their weapons, giving my feedback and helping new players on what you should be doing with each class. If you want more videos like this then let me know in the comments below
This is my summary interview with the developers of Battlefleet Gothic: Armada 2. I asked a number of questions to the developers about the sequel to the game and how they plan to make it bigger and better. This game takes place during the fall of Cadia and will explore everything around that period.