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posted in BB2 - Bug Reports read more

that's not a bug star players can only we brought as inducements in this format that's the only way to do it is by challenging ya self against higher TV in order to purchase the stars you need in the inducement phase.

posted in BB2 - Bug Reports read more

Throw Team mate combined with a jump up diving tackle piece did not work

i am suppose to get 5 squared of movement on a snotling and it only gave me 2 which is standard for when he falls over jump up should work on a failed TTM as in he gets his full movement back

just thought you should know, i think it works normally if he falls over and not in a tackle zone and has it but if in a tackle zone it says the skill is being used but it does not give you the movement... might wanna look into that

kind regards yarrick.

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posted in BB2 - Ideas & Suggestions read more

This would be a cool thing to add to the format is a NFL style option for leagues and admins and also you could trade sell or buy experienced players, i feel you would wanna drop the ban rule for this, but it would be cool to do a NFL type style ladder and then playoffs with wild card seeding etc for the playoff rounds...

also what would be cool is free agents, as in experienced players that you have made you get to keep, so for example say you have a block dodge ag3 ogre and you start a new season but you have to be at 1000k you could pick him but it adds to the salary cap of 1000k or or 1200k what ever you decide the league to be at... it would make it awesome and also you could trade players with a season rather than at the beginning...

not sure if you could do this but it would be very cool for player development and like the old ofl league we use to run

kind regards

yarrick

posted in BB2 - Ideas & Suggestions read more

What i would like to see is a option called trust fund... where any money you put into this can only be used to buy players, rerolls, assistant coaches, and cheerleaders... the reason as i play ogre the 150k cap hurts the team and makes them hard to develop when we hit higher TV because we can only save for technically 1 ogre with out giving the opposite team massive inducements and it sucks, also when we hit higher TV we cannot buy any ogres because they are too expensive to purchase be nice to have this feature, as all it does is help us keep new players so we can keep developing the team in league play

kind regards

yarrick

posted in BB2 - Ideas & Suggestions read more

Hi Team

we should be able to sell and transfer players during a running season so for example you wanna sell a player thats injured or just to sell to get a better one, any player that you sell goes into a pool for any team of that race to pick up and there would be plus's and minus for skills depending on injurys for the price they are....

so that way you got a chance to get better players than just against the teams that are in the league

posted in BB2 - Bug Reports read more

alright good to know that ends that argument..

@dode let me know when you decide to let a completion count for when a gnobler or any player that can be thrown with the ball count as a completion if he lands... i would like to see that, its hard enough just to throw the buggers :>0

posted in BB2 - Bug Reports read more

Just played a match Ogres vs Underworld and i threw the ball in was inaccurate however my gnobler caught the ball and it was not a completion !!! why is that???

should have been one, as my turn did not end as the ball did not hit the ground...

kind regards

yarrick

posted in BB2 - Bug Reports read more

not in this match this was Match making multi player if you watch the replay i haves 5 squares after hitting the ball carrier. i prob should have pointed that out

posted in BB2 - Bug Reports read more

TTM if you throw the gnoblar with out the ball if he fails the landing he can still get up and move full squares.... just thought you would like to know as this happened last night in a match vs dark elves

kind regards yarrick