This would make blowing the trucks far too easy. Just drive up and BOOM. The person wouldn't even need to get out, then throw a c4, then detonate it. They would just get out BOOM.
They already made it so that you can't stick C4 or IEDs to vehicles to prevent this
then simply disallow using suicide bomb while in the vehicle and disallow any vehicle damage when blowing it up near the vehicle.
also you could add a timer to the bomb before it goes off. like what happens to AI suicide bombers where they ring the phone up before the blow up. so have to be careful, if you get killed before the phone can fulling ring then the bomb wont blow up.
title says it all... add a playable suicide bomber to coop. i would probably add it as an option for the demolitions class. like having a choice between c4 and suicide bomb.
In regards to head glitching, I don't know to what extent our talking about (meaning how much of the head is visible) but when you look down sights in real life the gun is actually pretty much eye level. you bring the gun up to your face. this is why trenches are so useful in war because your only poking your head out making you a smaller target.
since you guys want to push competitive for this game then i think it would be beneficial to the game increase its EXP gained from playing firefight(unranked). this would give people more incentive to play firefight. right now the matches are so short that you really dont have enough time to earn any substantial amount of exp that it makes the mode usless for leveling up. why would i play 10+ firefight matches when i could just play 2 or 3 push/skirmish matches level up?
or maybe give some other incentive to play firefight like maybe every 5 matches you unlock a new piece of gear.
this could also get more people interested in competitive firefight further boosting the competitive player base.
idk just an idea.
there are no tie games... which ever team has the higher score at the end wins
can we have less delay when bringing up the air support wheel? either that or add dedicated keys for each fire support. it should be quick to switch from one support to another.
also the slow fade-ins make the UI feel sluggish and unresponsive... if your going to fade in then make it a quick fade, like 150~250ms...
@Slazenger yes it was added in the 31st patch