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posted in Insurgency - Technical Feedback read more

In the replays is no VoIP radio...

posted in Insurgency - Technical Feedback read more

@Arc is was on the MatchMaking servers during an actual round.
The name of someone of the opposite team lit up in the left bottom corner with the team color of the opposite team as normal radio communication would.

The soundeffect was clearly radio and not nearby broadcast (non-directional)

posted in Insurgency - Technical Feedback read more

Hello Devs,

in the game during the round the radio of the orange team was played back for all blue players.
I'm aware that you can talk to the other team between the rounds, but that one happend during a round.

posted in Insurgency: Sandstorm read more

I strongly dislike the scope option "normal" and hope that you guys keep "Picture-in-Picture" because it is the better option.

posted in Insurgency: Sandstorm Pre-Order Beta - Technical Feedback read more

@facknrite

run both servers with screen command like this

You can do that with systemd or tmux too. No need for screen here.

posted in Insurgency: Sandstorm Pre-Order Beta - Technical Feedback read more

@prestonep Because I'm not on my home location and surfing via an untrusted wired network.

posted in Insurgency: Sandstorm Pre-Order Beta - Technical Feedback read more

Seen that with a shotgun. 40 Bullets in a shotgun: no problem

posted in Insurgency: Sandstorm Pre-Order Beta - Technical Feedback read more

So I only get rubber banding when I play with VPN on - which is odd.
Without VPN I have an ingame round trip time of 24ms
With VPN I have a rtt of 60ms

From my VPN Server to the presumed game server (162.254.197.42) I have a rtt of 4ms (only 3 hops)
What is going on here?

posted in Insurgency: Sandstorm Pre-Order Beta - Technical Feedback read more

Today I had some heavy rubberbanding wich resets me to spots I've never walked thru.
Never had this before in Closed Beta nor Preorder Beta.


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