yes because that's without armor and most people are wearing heavy armor making it require a lot more most of the time.
I want my AP AMMOOO!!!! XD
@fishzone94 I hardly ever used armor in insurgency because with the very low TTK and AP ammo it didn't really help all that much. in sandstorm it's kind of a must have so it seems heavy armor has replaced AP ammo as the must buy item.
if you ask me they should just reintroduce AP ammo and give it some downsides (like it does less damage against unarmored targets. as someone already mentioned they should also make heavy armor less appealing (or less of a must pick) maybe decrease the movement speed in heavy armor even further?!
@benz have you even played insurgency before?! One hit kills/low TTK is what makes the first game so great.
@benz all. Making single fire viable by increasing dmg via f.e. AP rounds makes full auto even more viable.
which is why they should increase recoil, in INS2 you could kill with 1 or 2 bullets but recoil was pretty high making full auto really powerful but also hard to use. you had to be pretty good at recoil control to spray at anyone at a distance
and guess what that's kind of how it works IRL. soldiers have full auto on most of their weapons but they shoot single fire if the target is at long range.
with a high TTK like they currently have it's not realistic at all though IMO, a lot of gunfights at range are these long drawn out battles where you chip away at each other's health. it's not uncommon for me (or my enemy) to take a hit and go back into cover, than they pop out and take another hit and go back into cover. feels more like a paintball match than deadly combat if you ask me.....
@cyoce not in original insurgency, could kill people far faster with semi-auto a lot of the time.
just because you can fire more bullets doesn't mean it's better.