So the game doesn't crash as much now, which is good. But new problems have appeared. When a match ends and a new map is selected, the game will just stop on the loading screen for up to FIVE MINUTES sometimes. The other players have loaded into the game, but by the time my party and I are in the game, one or more rounds have already been played. This never happened before.
Audio glitches during fire support make hearing anything impossible, and is extremely annoying. Hit detection seems to have somehow gotten worse, and combined with the lag, both client and server side, make fights seem one-sided far too often.
This game was in no way ready for release on consoles. It needed months more polish and bug killing. The recent patch makes it only BARELY playable. Most of the time, I just don't play because it's such a damn hassle. Hey guys, yeah that was a good match but now we're stuck on the loading screen and once we finally load in at least one, possibly more rounds will have been played while we were sitting on the load screen.
I can't believe the state this game was released in. It seriously makes the DayZ launch look smooth and polished by comparison.