From the looks of the trailer and the system requirements there does not seem to be much of an graphics update. The recommended graphics card is a GTX 470, which is hopelessly outdated. It was outdated in 2014 when the original Spintires released.
Is it possible to give some options to increase especially the draw distance? Right now the heavy fog covers the short draw distance up, but I do not see a reason to have such a low draw distance first place. The fog is ugly too. Also the LOD switch distances (where high poly model is replaced by low poly for faster rendering) are terribly short and an option would be cool. The low poly models pop in so close to the player, it just seems unnecessary and immersion breaking. I remember those things were hardcoded in Spintires and could not be changed via .xml files.
Would be cool if we got a real graphics update, as an option, something that would lift it to graphics standards 2016-2017.