Hi there, new guy here. Uhm, I have a bit of a dilemma, so I'm wanting to import a model that's already been packaged(?) and exported as a complete mod, back into Blender. I've already read some modding guides about making a mod and using Blender to Export, but I want to do the opposite.
I know that Spintires uses the directx format, and I have gotten the importer addon for Blender (using 2.78), but when I try to import, it gives me some Runtime error, it might be on Blender's side, or something that I did wrong, or what, but it's gotten me stumped. Anyone know any ideas?