Since the new patch, I am often seeing weird visual artifacts that occur when involving translucent textures and effects, such as windows, weapon scopes and smoke. It seems to be an aliasing issue, not correctly working when things are translucent; I never saw these occur before the new patch, after 25 hours of play-time. I have tried to collect a bunch of screenshots to showcase this bug, please view them full-screen to be able to see it clearly. I've also taken a screenshot of my settings, in case a particular combination is causing it.
First here you can see it in the car windows:
But it disappears when zoomed in
Next on the telephone cables through the smoke in the distance
Finally on the holographic sight on the weapon
Here are my settings.
Thanks for reading.