Items I spent credits on in the beta 1 appear on my character both in game and in menu, but in the buying menu it appears as though i do not have them bought, and switching out cosmetics will have me lose them and I have no other way of getting them back except for buying them again.
After shooting a SMAAWS, sometimes it automatically switches to my primary as oppose to letting me reload it.
Doing a full reload on a completely dry shotgun will actually only load 1 shell even though the animation played loading 8 shells, forcing me to reload again after firing that shell.
When completely emptying a primary weapon I begin a quick reload, but stop the reload half-way (once removing the empty mag) and switch to another weapon, then switch back to the primary and finish the reload. i should have a full mag at this point, but im actually empty and have to reload again.
Ive tested just about every automatic weapon with and without grips and compensators on local play with bots, and on a lot of weapon it seems to have little to no effect even with both of them attatched, i dont know if this is bug, or if they need to be buffed.
if its not a bug, it certainly needs buffing then bc both grips and comps are a whole 3 weight point for something that has little to no impact on recoil, both vertical and horizontal.
Ive been having a lot of hit registration issues (this goes for coop and multiplayer), where im certain i shot someone enough times to kill them or got a headshot, but they dont die.
also, when running away from fire, and dying once ive ran away well enough around a corner or behind a wall.
Also, i think characters on multiplayer move too quickly, to the point where it looks unnatrual and makes it very difficult to aim depending on the angle. this is especially noticeable when strafing left and right and on stairs, where it just looks goofy how fast someone is seen speeding up the stairs.
this may be an issue with animation synchronization too.
Edit: sometimes enemy player models appear completely invisible, except for the plate carrier / ammo pouches and their weapon, but this is a rare bug and it only happens for some of enemy players on the server.
Edit 2: The RPG is practically unusable, because when i aim and fire, the rocket shoots wwaaaaayy off target, very low, and sometimes low-right, causing me to sometimes kill a teammate or myself.