As the upcoming Ministry update is going to add in 2 weapons that are quite exotic for the game's setting (Chinese QBZ-03 and Croatian VHS-2), I thought to myself that the loadouts of particular classes could use a change
I know that this isn't exactly related to the gameplay itself, but seeing that the Advisor class is a thing and NWI wants to keep it the way it is (having a class that is an outsider and brings in weapons not often seen used in the middle east warzones), I figured that this could have almost as much importance. My suggestion is to swap around some weapons that are shared between the Common classes (Commander, Observer, Rifleman and Demolitions) with the ones that are available for the Advisor. The examples are as follows:
Security Common classes get MK18 CQBR / MK17 MOD 0 / L85A2 in place of the VHS-2, while Advisor - vice versa
Insurgent Common classes get AKS-74U / SKS / Alpha AK in place of the QBZ-03, while Advisor - again vice versa
This might be considered a nitpick but I feel like it's been bugging me for a while now, and I'd love to see more weapons that are added in stay true to their setting, along with the concept for the Advisor class feeling different from the rest
Apart from that, if any of the devs or community managers are reading this - You're doing great work and the game keeps getting better and better with each update. Hoping to see it stay that way