Hello SnowRunners!
We're happy to announce that the Phase 4 is now available on the Public Test Server!
It includes a lot of content, including work in progress, like trucks not having textures yet. As always, your constructive feedback is much appreciated
The update comes with the following changes:
New Content
New Region: Amur Oblast [DLC]
- Urska River
- Cosmodrome
- Northern Aegis Installation
- Chernokamensk
New trucks [DLC]
- ZiKZ 605-R
- Khan 317 Sentinel
New skins [DLC]
- ZiKZ 5368
- TUZ 420 "Tatarin"
- Azov 64131
New trials
- Escape from Tretyakov
- The Slope
- Tumannaya Pass
- Aftermath
New game mode: Hard mode
- Disabled ability to sell trailers (utilize only)
- Disabled "Skip Time" option
- Selling trucks for 50% of their cost
- Paid vehicle recovery
- Paid vehicle deploy
- Paid repair in the garage
- Paid auto cargo loading
- Paid refuel on refuel stations
- Implemented search areas for objective on a minimap instead of direct markers
- Contests become unavailable after 3rd attempt
5 new hood ornaments
Bug fixes
- Fixed a bug where Semi-Trailers were not attached properly to the truck’s saddle in some cases
- Fixed a bug where the client received an unlimited amount of cargo when unloading cargo onto the loading platform in the ‘Framing’ zone
- Fixed a bug where the truck engine automatically turned on after it has been stalled without any player input
- Fixed a bug in co-op where the value in counter for created cargo in "Сargo crafting" window increased by 2 points for a single created cargo and decreased after that to the correct value
- Fixed overlapping text in unloading pop-up in the contract Paper Factory, Section C in Wisconsin
- Reduced transparency for "Total fuel" line in generator popup
- Fixed a bug where Log-loader crane grab rotation controls were reversed
- Fixed a bug in co-op where the sound of anchors looped for another player if the player returns from a long distance
- Fixed a bug in co-op where the amount of ‘Fuel in the generator’ was not immediately updated in the crafting menu
- Fixed a bug where a player lost all unpacked logs in single-player after loading logs in co-op
- Fixed a bug where the client lost the ability to load cargo after trying to simultaneously load cargo with the host
- Fixed a bug where players were unable to load medium logs from Central Log Station in Drowned Lands
- Fixed a bug when in some cases mods were stuck in a queue on PC or were not downloaded due to an unknown error
- Fixed a bug where Oil Rig Drill did not respawn with the restart of the Derrick Delivery task
- Fixed controls issues with Logitech G923 wheel
Trucks changes
- Improved camera set up in customization screen for 'Caterpillar CT680'
- Fixed a bug where the frame of Azov 42-20 Antarctic and Caterpillar 745C stayed in the same position as it was while entering the garage
- Fixed a bug where mudflaps of Azov 42-20 Antarctic were stretched to the side after exiting the garage and had no collision
- Tweaked steering knuckles on the Western Star 49X front wheels
Additions
- Added warning message box for a situation where a player has a lot of cargo in the trailer and some of it maybe be removed on cargo packing
- Improved distance display in miles in missions that involve Seismic vibrator
Added an option to display only modded trucks in the 'Truck Storage' and 'Truck Store' - Added an option to turn on/off the engine of the towed vehicle
Modding
- Added metal detector functionality in the game editor
- Added crafting zones
- Added generator zones
- Added logging zones
- Added zones for manual-only cargo unload
- Supported custom mutators and brushes
- Added an ability to set DLC requirements in truck mod files, which allows tweaks for DLC trucks
- Supported custom cargo