@forces said in Help adding normal maps for logs?:
models use normal and detail maps (in dont know how to use detail maps)
A DetailMap is tiled on the model. If you look at the Big_Rock_A model, there is this texture on it - DetailMap="models/detail_stones__s_d.tga"
This is the texture;
And this is what it looks like on Big_Rock_A
It's actually hard to tell how it looks on the rock so I changed it to this to show ya how it's tiled;
And this is how it looks on Big_Rock_A;
By seeing how it's tiled on the rock, you can also see that the white in the image is overlayed onto the original texture but is partially transparent. So I'm guessing it's to add extra detail to the model.
FYI, you can click the image to view the larger image.