Torridon88's Maps

I thought I'd make a topic where I can post stuff about my maps for anyone who's interested, rather than clutter up the forum with individual stuff.

You can find the first map I released here:
https://forums.focus-home.com/topic/2521/new-map-highwater-available-now

last edited by Torridon88

My new map is well under way, it's been a bit of a beast to build. The fun for me is making something that passes as a real place. I like spending time on all the little details, it's a nice way to waste a few hours sat at my computer. That means everything takes me twice as long as it should because I don't make things easy for myself. Here's some screenshots of what I've been up to -

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The map is based around several tributaries that come together to make two large rivers. I wanted to build a map with lots of dramatic scenery and places where roads can run along exposed cliffs. I like playing maps with choice and freedom though, so I wanted to create something where the player has to choose between many different routes to get to the objectives. Making a map with many rivers and canyons seemed like the way to satisfy both.

There's 9 rivers in total - each one has its own deep canyon. I decided not to use cliff overlays in this map, I didn't want to restrict anyone from going over the edge or trying to climb a canyon. The overlays have a nasty little ridge on the top which makes driving over them difficult. This meant I had to make a lot of custom cliffs. I don't even want to think how much time I've spent carving rocky cliff faces with the geometry tool, texturing them and detailing them with scenery.

The work is paying off though, they're looking something like I imagined when I started the map. The other benefit of this is I can make proper mountain roads - there's no cliff overlay to work around. This map is already packed with roads that skirt along cliff edges, many with perilous drops below, so it's starting to come together how I'd hoped.

I wanted to have some fun with this map and create something a bit more exciting than mostly flat forest or swamp. Hopefully it shouldn't take me too much longer, I'll keep you all updated on it's progress.

last edited by Torridon88

Some in game screenshots of the map -

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last edited by Torridon88

damn, that looks impressive. I love those cliffside trails

@Torridon88
Looks fantastic, mate! I'm certain that the hours we're sure to spend on this map will do justice to the many more hours you've poured into it! Keep at it! 🙂

@Tattoo

Thanks bud!

@jake2829

Thanks! Yeah, it adds a whole new dimension to the game play when you know one mistake is gonna send you tumbling down a cliff.

@mexican_420

Thanks, and I enjoy using the editor. It's been scratching a creative itch for me. If people enjoy playing my maps, that's a really cool bonus too.

@Torridon88 wow very nice work .... looks really natural ... impressive lucking forward to it

Great work! will you upload it soon? and where can i look for it..Rufus

@shuffy

Thanks bud!

@rufus

Thanks! I will post on here when it’s finished and tested.

Wish I had your eye for mapping! Can't wait to play it 🙂

@digital-x

Thanks man, your swamp trails map is looking good too.

Cheers, it's geting more fleshed out more distributions, as it did look empty, some parts will have to be removed and started again as it's "slap this here" mentality, and I don't like it.

@digital-x

Yeah I did that a lot with Highwater. I ended up revisiting things constantly to improve stuff. I’m trying to take things slow and steady on this map so I don’t end up stuck in that cycle again.

Waiting!
As u remember we did highwater in over 22h. So u have test players ready 😄

@mihkel-jacksoff said in Torridon88's Maps:

Waiting!
As u remember we did highwater in over 22h. So u have test players ready 😄

Yeah, waiting eagerly 🙂

@mihkel-jacksoff
@rat_013

Thanks guys, I’m working on it as often as I can. I will be asking a few testers before I release it properly. I’ll post on here when it’s time.

Looking fantastic. Keep up the good work!

If you need testers I got a few free hours 🙂

@hazzard It's not quite ready for testing but I'll definitely let you know when it is. I want to fill out the whole map before opening it up for testing, then I can work on final details while people bring feedback to me. I should be at that point with a couple more sessions in the editor.

@torridon88 said in Torridon88's Maps:

@hazzard It's not quite ready for testing but I'll definitely let you know when it is. I want to fill out the whole map before opening it up for testing, then I can work on final details while people bring feedback to me. I should be at that point with a couple more sessions in the editor.

Sounds great! U just gotta love good mapmakers (Y) 🙂

Hi guys, I'd love to say I've been hard at work on the map but the truth is I've been suffering from Map Flu...at least that's what I'm calling it. As I got closer to finishing the map I completely burned out so I've been spending my time on anything but the map. Staying focused and concentrating on something creative like this is really hard work. It's really given me an insight into what game developers must go through when building a game. I've been working on this map for a month, these guys spends years on the same project. I don't know how they do it.

I decided to play the map for a while and found that a lot of the routes didn't play the way I'd intended. I've tested the map frequently but just small sections at a time. It was only after playing through the whole map that I realised how much work needed to be done revisiting the parts of the map I thought I'd finished. I think that was the straw that broke the camel's back.

Anyway, I'll put my violin away. I finally motivated myself to get some work done on the map so I thought I'd share a few more screenshots.

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last edited by Torridon88
Community Moderator - Spintires

@torridon88
Man, I perfectly know what you are talking about, but you have to realise one thing at this point:
Look at your screenshots. Then look at your hour counter on editor. These things will be wasted, if you abandon your project now. Take a break for a while, that is perfectly understandable and OK, but come back later and finish your work.
If you leave it now, you will never forgive yourself, if you finish it, you will be proud of yourself a lot.

By those pictures, your map looks very nice, so I hope for that proud option...

@torridon88 said in Torridon88's Maps:

Hi guys, I'd love to say I've been hard at work on the map but the truth is I've been suffering from Map Flu...at least that's what I'm calling it. As I got closer to finishing the map I completely burned out so I've been spending my time on anything but the map. Staying focused and concentrating on something creative like this is really hard work. It's really given me an insight into what game developers must go through when building a game. I've been working on this map for a month, these guys spends years on the same project. I don't know how they do it.

I decided to play the map for a while and found that a lot of the routes didn't play the way I'd intended. I've tested the map frequently but just small sections at a time. It was only after playing through the whole map that I realised how much work needed to be done revisiting the parts of the map I thought I'd finished. I think that was the straw that broke the camel's back.

Anyway, I'll put my violin away. I finally motivated myself to get some work done on the map so I thought I'd share a few more screenshots.

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dude your not the only one i am also stuck at a point and after testing with friends a few times your never gonna be perfectly happy with the map ever .. you could spend years on it but your gonna get bored man .... finding that balance between progression and perfection is hard ... i have been playing other games and staying away from the game untill i find that creativity for the last bit 0_1516176463650_to finish.JPG

Awesome map! Good work dude! Love to play it if it's finished...

@sodoma Thanks man, there’s no way I’ll be abandoning this map. I pulled myself together and made some good progress on it this evening.

last edited by Torridon88

@shuffy Thanks bud. Yeah it’s a bummer right? Funnily enough my wife just decided to start playing games online. We’ve been together 8 years and she’s never touched a PC, now she’s pestering me to play with her every night so that might give me the break I need. Keep going with your map though, look how close you are to filling it out!

@doom Not sure if you were talking about my map or shuffy’s but mine isn’t ready yet, if you follow me or this topic on the forums you’ll get an update when it’s released.

Had a good session in the editor today and put the groundwork in for one of the last untouched areas. I've been putting it off because I knew it was going to take some serious cliff detailing. Now I've got the hard bit out of the way I get to do the fun stuff.

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