@Iyagovos When will we get to use the new content properly in the editor?
Did you try and unpack the 'new' media.zip, meshcache.zip and texturecache.zip into the editor? If the assets are in the new DLC, they should be available to you already.
@tattoo That's true to an extinct. But... there are a few things that the editor can use that are only availble by the original creator. Like changes to brush.xml and _templates. I didn't want to finagle my way into getting it to work.
Right. I see what ya mean now. There are occlusion maps and things not included in the dlc.zip.