So this isn't a new issue I'm gonna bring up here, but one I've been working around. It's a rather annoying issue at that. This being the rebuild function of my map editor totally demolishing the terrain. (Simply adjusting distributions, or terrain is enough to destroy those edited blocks.) Rendering everything way below where it should, producing the good old floating objects. I've been working around this by saving, deleting the levels files and closing reopening and reloading the map forcing it to "create" terrain instead of "rebuild". I'm not sure the difference but the latter fixes terrain issues. If there is a fix to this plz share I've been battling this for a while.....
@Pavel can we possibly get a fix for this? And maybe the ability to multi select objects? Plz