@DerpyDays but Sandstorm, in my eyes at least, isn't a refined ins2, its a different game with the same theme as ins2. That's the big difference.
and @Zucchini Ins2 and Doi coop results in absurd K:Ds of 100 or even 200:1. I mean in ins2 there was a point where I didn't even bother aiming anymore, I would just hip fire all the time with the bots on brutal. It was kind of comical to be honest. The way Sandstorm is now feels more grounded. Enemies are an actual challenge, u cant just jump into a room and one tap everyone then hop back out. Because torso shots increase TTK (keep in mind not torso shots are still 1 shot depending on the caliber) doesn't mean this just became cod or something.
I don't know what you guys are doing, but I've been playing all day and have been doing just fine with semi auto. I'll throw on full auto to like clear a room or something. Unless I know I have a strong caliber (like an MP7 or a mosin) I always try to aim away from the chest, preferably for the head. I always get Noggin Knocker at the end of the round. It's just more sensible and more realistic. Ins2 and doi are like painball or something where if u get a hit you're out no matter if the hit was anatomically a fatal shot or not.