@whitby said in Dmg values are broken - Needs fixing ASAP:
MP7 is a 5+ hit kill weapon in practice aiming centre mass due to rounds in the spray hitting extremities. MP7 is an 8 hit kill weapon in the foot or a one hit kill in the head. Without a headshot, it's a little over 5 hits for a kill (on average, in reality, not laboratory conditions).
Has this been tested? Without data it is just sounds a big assumption.
Even your own stats you posted in another thread give an average of 4.04. I bet players are getting a below 4 hits average, there was differences between our stats that suggest it's easily possible.
How did your imagination come up with 5+? I'm unable to see it.
M16 is on average around 3.2 hits to kill, factoring in ingame mechanics and accounting for human variation. Sometimes bullets hit places other than the torso.
"Human variation", like skill? Then we can say that in good hands M16 can an average of 2.0 hits to kill. Because it's possible. Even lower is possible with headshots. Does that logic make any sense?
I must correct my earlier claim of M16 having 3 shots to kill in the legs, there was a mistake, that was M4 which I tested before. I now tested M16A4 more thoroughly and here are the results:
Toes: 5 shots
Below knee: 4 shots
Above knee: 2 shots
Torso: 2 shots
Hands and forearms: 3 shots
Upper arms: 2 shots
Head: 1 shot
So to get an average over 3 shots to kill, you would have to shoot a lot below knee.
So, sometimes, because of all this "variance and shit" most of your bullets hit below knee and you get an average of 3.2 hits per kill and that OFC means the game needs to be fixed
In Call of Duty, it's pretty much the exact same due to the differences in modifiers. **This is interchangably CoD TTK with the M16, there is no noteworthy statistical difference between the two at all.
What differences in modifiers are you talking about? can you please explain? I'm experiencing shot-to-kill average of below 3 with all assault rifles (so your average of 3.2 is just an average of a single player who is playing Sandstorm). How is that somehow "interchangably COD TTK" or exact same damage when COD takes 3-4 shots to kill? How can 2.75 be the same as 3-4? How can you claim that there is no difference? You can see the difference with your own eyes just by looking at the numbers.
If your talking about different damage modifiers in Sandstorm: players who shoot below knee, experience higher TTK in Sandstorm. I don't think this has to be corrected at all. Just "git gud br0" for those players. Oh, and how does OHK in the torso help YOU at all, if you are shooting in the foot anyway?
I think the damage model in Sandstorm is actually pretty damn good, because there are a lot of hit areas. Not just head, torso, legs like in COD. Players who are actually good shots, will perform better over time because of this. This actually helps good players to make good plays.
Unless CoD is "high lethality", this isn't. Just say it, you want CoD TTK. Nail your flag to your mast so we can tidily categorise your viewpoint without being pedantic.**
No, I don't want COD TTK. I don't give a shit what other games do. I'm interested in how Sandstorm will be doing it. Because I'm going to play Sandstorm, not COD.
Why do you want to "categorize" my viewpoint? I think I know.
Because you're going to use your "killer rhetorics" you have used in other threads to try and negate the opposing opinion:
"oh this guy is in this category, so his opinion doesn't count"
"oh it's the casuals on the forum, they don't represent the players who play the game"
"oh you don't agree with me on TTK, what a COD casual, your not hardcore enough, go play other games"
"nobody else knows what Insurgency is truly about, so they cant understand what is good for the game, their opinion doesn't count"
etc bla bla bla
AND THAT is bullshit. I hope you have read that reply I posted for you in that specific thread where I spotted you doing that. I can give you the link if you're unable to find it on your own.
You are smart and you have some really good input on ballistics and about armor and that post you made about a new coop-gamemode was superb in my opinion. Stick to that. And keep that other bullshit away from your posts.
Wait hang on a second, the guns in CoD are infinitely easier to control. In practice, it's easier to put people down in CoD with an M16. In practice, CoD has a lower TTK because of this.
Wait, hang on a secod, so you're trying to say it's actually YOU who wants the COD TTK by wanting a lower TTK in Sandstorm Busted br0. Here, take the COD-flag, looks like you're gonna need it more than me.
Yeah, I was focused on the shots to kill only and damage in my previous post. I'm not familiar with how weapons behave in COD, so I can't really comment on that.
And Sandstorm not having high-lethality: seems like that is kinda subjective. You can gun down the enemy before he can even react to it. To me that's high lethality. For some people it seems that only definition of high lethality is when they only have to click the mouse once and be done.